This is an .obj and .mtl renderer. It supports basic diffuse, specular, and ambient shading, but the extensibility of the code is where it shines.
Theoretically it can load some .obj, .mtl, texture files and display them, but loading isn't easy to implement! Sorry :(
Texture maps and K-values supported by mtl files are passed to the shader, although the shader doesn't support much currently.
Be sure to open the console for cool debug output!
The default model is by SUrquh613!